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# Build your first training journey

In SpeedL, a training arrangement is called a Journey, and each learning activity is a Stage. Decide who needs the training, what they must complete and by when. Arrange materials and passing rules, then activate the journey to assign eligible learners. Follow their progress and choose later updates by their purpose. Start with the workflow below, then follow the customer-service example through its first activation.

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## Before you start: materials, members and authoring permission

Sign in to the intended workspace. If you belong to multiple organizations, open your avatar menu, select the current organization name, then choose the training organization. The journey-management entry depends on permissions; ask an organization administrator if it is missing or you cannot create a journey.

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### Set stage content

This guide takes your own material from draft to an assigned training journey: create, add content, activate, then check learner access. Prepare at least one published simulation or one PDF/video file. The three named simulations are examples, not built-in materials. One of your own materials is enough to complete the tutorial.

Missing interactive materials: create and publish them, then return to this journey. Draft simulations do not appear in the stage picker.

[Go to material creation and publication](doc2sim.md) 

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### Who should take it

The example uses one identity: New customer-service staff. For existing members, someone with member-management permission opens Members, selects or adds that identity in the member’s identity field, confirms the save and checks it again. Selecting an audience in a journey does not assign an identity to members. For new colleagues, include the identity in the invitation and confirm acceptance; sending an invitation is not membership.

[Before activation: invite colleagues and check identities](creator-members.md) [Open journey management in the product](https://speedl.ai/creator/journeys) 

The details, audience and cover diagrams below are parts of the same Create journey dialog. Fill the first two parts before submitting in the third. Map changes come after the draft is created.

1. [Choose the audience and deadline](creator-journey-setup.md) 

   Decide who must complete the training and when the clock starts before filling out settings. Audience settings determine real assignments.
2. [Add content and order the stages](creator-journey-stages.md) 

   A stage combines content with a passing requirement. Decide the learning sequence before arranging map positions.
3. [Choose a map and position stages](creator-journey-map.md) 

   A map helps learners understand the route. It does not define the audience or passing rules.
4. [Review and activate a journey](creator-journey-publish.md) 

   Activation makes the journey available to eligible learners. This chapter covers first publication, separately from updates and replay decisions.

These are teaching examples. Interactive practice affects only this page and does not send email, publish or submit learning results. Complete actual work in the product.
